3D Tech Demo Source Released
I’ve finally published the project I wrote for my VTM conference talk in Boston last November (2011). This project is iOS 5 specific and uses GLKit for all the rendering and math. It also implements a version of our Particle engine enhanced to work in 3D which is really cool. It uses bill boarded images for the particles so you can fade them, rotate them etc and it all looks great in 3D. We haven’t got 3D supported yet in Particle Designer but it will be in V2.0 :o) so for now you have to manually edit the XML config file.
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